Re: Unreal Engine 4
Hi! We are almost ready to release a polished version of the Unreal integration (to be aligned with the imminent 2.1). This new version is also going to include extensive documentation and samples. The architecture is also much better and cleaner.
- maxwell_n11
- Posts: 7
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Re: Unreal Engine 4
Thank you for you reply,
Do you have any range of dates for the release of this new version ?
I hope that will be before the end of the month.
Do you have any range of dates for the release of this new version ?
I hope that will be before the end of the month.
Re: Unreal Engine 4
We plan 2.1 final before the end of this year, so yes, probably a beta with unreal will be public before the end of this month. But cannot guarantee it.
Re: Unreal Engine 4
The first beta is almost ready...
- maxwell_n11
- Posts: 7
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Re: Unreal Engine 4
I've seen your master branch of the github repository has been updated for the first beta version.
Can we try it now with the current sdk version (2.0) ?
Can we try it now with the current sdk version (2.0) ?
Re: Unreal Engine 4
Not yet, you need the Native SDK beta (2.1) we are going to release in the upcoming hours (it already passed QA).
Re: Unreal Engine 4
B10 is now compatible with UE4. Please give it a try.
- maxwell_n11
- Posts: 7
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Re: Unreal Engine 4
Hello,
First feedback.
Everything is built successfully.
But when i'm playing in the editor nothing is displayed.
I give you a screenshot of the setup and my xaml code.
http://hpics.li/50911d2
Have you a sample package ?
First feedback.
Everything is built successfully.
But when i'm playing in the editor nothing is displayed.
I give you a screenshot of the setup and my xaml code.
http://hpics.li/50911d2
Code: Select all
<Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<!-- This rectangle is painted with a diagonal linear gradient. -->
<Rectangle Width="200" Height="200">
<Rectangle.Fill>
<LinearGradientBrush StartPoint="0,0" EndPoint="1,1">
<GradientStop Color="Yellow" Offset="0.0" />
<GradientStop Color="Red" Offset="0.25" />
<GradientStop Color="Blue" Offset="0.75" />
<GradientStop Color="LimeGreen" Offset="1.0" />
</LinearGradientBrush>
</Rectangle.Fill>
</Rectangle>
</Grid>
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