Black Screen Samples and not NoesisGUI
Hey, I've managed to get around putting back together my project, but i've come across an issue where I am unable to render NoesisGUI.
in my game scene, none of the elements render on the camera, and when I open a sample scene, I am greeted with a black screen.
this is in the Unity Editor, I don't know if a setting is restricting it from rendering, I am using the Lightweight renderpipeline
I'd be happy to sit down and debug it but I dont know where to start
in my game scene, none of the elements render on the camera, and when I open a sample scene, I am greeted with a black screen.
this is in the Unity Editor, I don't know if a setting is restricting it from rendering, I am using the Lightweight renderpipeline
I'd be happy to sit down and debug it but I dont know where to start
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sfernandez
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Re: Black Screen Samples and not NoesisGUI
NoesisGUI Unity plugin doesn't render in the Editor until you click the Play button.
You will see a black screen for the samples because that is the clear color we selected in the Main Camera.
If you click play for any of our samples does it render fine?
You will see a black screen for the samples because that is the clear color we selected in the Main Camera.
If you click play for any of our samples does it render fine?
Re: Black Screen Samples and not NoesisGUI
that is correct, when I hit play, nothing renders
I created a new Unity 3D project, using the default 3D renderer but Noesis GUI doesn't render
this is the scoreboard example
I created a new Unity 3D project, using the default 3D renderer but Noesis GUI doesn't render
this is the scoreboard example
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sfernandez
Site Admin
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Re: Black Screen Samples and not NoesisGUI
Version 2.1 of the unity plugin only works with D3D11 and GL renderers in Windows, which one have you selected?
Re: Black Screen Samples and not NoesisGUI
I have it set to Auto-Graphics for Windows/Mac/Linux
disabling it I see only Direct3D11 enabled but nothing renders still
disabling it I see only Direct3D11 enabled but nothing renders still
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sfernandez
Site Admin
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Re: Black Screen Samples and not NoesisGUI
Could you make sure Unity Editor is opened in D3D11 mode?
Those settings are probably used only for standalone builds.
Could you also try to build an executable for one of our samples and see if it renders fine then?
Those settings are probably used only for standalone builds.
Could you also try to build an executable for one of our samples and see if it renders fine then?
Re: Black Screen Samples and not NoesisGUI
Can confirm it is in DX11 mode
and when I compile a sample nothing shows up, I only see the standard skybox showing.
I updated my Nvidia drivers and restarted, still the same
and when I compile a sample nothing shows up, I only see the standard skybox showing.
I updated my Nvidia drivers and restarted, still the same
Last edited by digimbyte on 30 Nov 2018, 03:21, edited 1 time in total.
Re: Black Screen Samples and not NoesisGUI
If the same is happening with a 3D sample without noesis then I think we should mark this as solved.
Re: Black Screen Samples and not NoesisGUI
I think you misunderstand what I said.
I forgot to hit play in the sample scenes, they work fine in the clean unity project, but still nothing rendering in my main project during play
I forgot to hit play in the sample scenes, they work fine in the clean unity project, but still nothing rendering in my main project during play
Re: Black Screen Samples and not NoesisGUI
Attached is my scene with some Unity Hud Elements and Noesis GUI rendering the MainWindow from the scoreboard.
Update:
I have merged my project settings over from the blank scene and it works
that being said, I have no idea what setting is required so I'll have to go through, each file and compare them
Update:
I have merged my project settings over from the blank scene and it works
that being said, I have no idea what setting is required so I'll have to go through, each file and compare them
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