Search found 100 matches
- 18 May 2018, 12:35
- Forum: General Discussion
- Replies: 0
- Views: 11181
DataTriggers and enums
Hi,
It seems that when I am binding a LisBox to a list of integers or Enums I can't use DataTriggers.
Is this by design or it is a bug?
It seems that when I am binding a LisBox to a list of integers or Enums I can't use DataTriggers.
Is this by design or it is a bug?
- 14 May 2018, 16:29
- Forum: General Discussion
- Replies: 1
- Views: 832
Copy/paste in TextBox
Hi,
Is it possible to implement a style for a TextBox with a copy/paste context menu?
Is it possible to implement a style for a TextBox with a copy/paste context menu?
- 29 Jan 2018, 15:16
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0rc2
Thanks @sfernandez
That is the situation in my case. I will check if this will help and let you know.
That is the situation in my case. I will check if this will help and let you know.
- 29 Jan 2018, 14:03
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0rc2
@ai_enabled I have checked the profiler and it says that the problem is in noesis, the frame drops to 15 fps on my PC. The problem is on the iPad when you see the animation freeze, even with some simple views. That is the reason I have changed my code to never instantiate new UserControls, the probl...
- 29 Jan 2018, 10:45
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0rc2
Hi,
I noticed that the loading time for a UserControl in noesis 2.x are much higher then for 1.x.
I would like to know if there is a mechanism to load and parse the xaml in memory and then use the in memory xaml to create a UserControl?
I noticed that the loading time for a UserControl in noesis 2.x are much higher then for 1.x.
I would like to know if there is a mechanism to load and parse the xaml in memory and then use the in memory xaml to create a UserControl?
- 17 Jan 2018, 18:47
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0b17
@sfernandez I will probably have time to create a ticket with a sample in three days, because I am working on this in my spare time, but if it helps the problem is also occuring with the Control gallery sample on unity 2017.2. I have created a ticket and will attach a sample as soon as I get the tim...
- 17 Jan 2018, 16:54
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0b17
Hi, What is the status with the memory problem? I would like to have some feedback about that because this is topping us from releasing our app. I would like to know whether this is a normal behavior so I need to change my code or it is better to wait for some fix if this is a problem in Noesis. Tha...
- 14 Jan 2018, 13:39
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0b15
Hi Regarding the memory problem that I had In Unity , beta 04 I have a problem on the iPad 2. When a UserControl is created and after it is not used anymore the memory is still allocated so the memory usage gets very high. In the previous version of noesis we didn't have this problem. I haven't noti...
- 22 Dec 2017, 10:48
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0b12
@sfernandez
I will try the beta 12 on the iPad probably the next week.
As for the windows problem I will try to reproduce it on a small example.
Thanks.
I will try the beta 12 on the iPad probably the next week.
As for the windows problem I will try to reproduce it on a small example.
Thanks.
- 19 Dec 2017, 09:36
- Forum: Official Announcements
- Replies: 130
- Views: 103373
Re: BETA: NoesisGUI v2.1.0b12 (Unity, C++)
Hi, I have noticed two problems with noesis. In Unity , beta 04 I have a problem on the iPad 2. When a UserControl is created and after it is not used anymore the memory is still allocated so the memory usage gets very high. In the previous version of noesis we didn't have this problem. I haven't no...