Search found 71 matches
- 09 Feb 2014, 17:26
- Forum: General Discussion
- Replies: 5
- Views: 3775
Invoke Storyboard on specific DataTemplate Instance
I have an ItemsControl that holds multiple items with a custom DataTemplate as the ItemTemplate property. On my model-view code I have a data manager that holds list of visible items bounded to the ItemsSource property of the ItemsControl. The display screen can't show all items so I'd like to creat...
- 04 Feb 2014, 13:01
- Forum: General Discussion
- Replies: 6
- Views: 5325
Re: D3D9 Render System Exception
Hello Jesus, I just opened a bug for that :) I think that you should change the SDK structure to include the redist version of the dll and lib. Having two different folders to use and is a bit confusing and error prone IMO :? Maybe you can do that by adding some sub-folders under the SDK. Sdk/Bin/Pr...
- 04 Feb 2014, 08:17
- Forum: General Discussion
- Replies: 6
- Views: 5325
D3D9 Render System Exception
During the rendering execution I'm getting an exception with the following error description Error on [.\Render\DX9RenderSystem\Src\DX9RenderSystem.cpp line 2658] desc D3DERR_NOTAVAILABLE[0x8876086a]: mDevice->CreateQuery(D3DQUERYTYPE_TIMESTAMP, &query) This error occurs on two different machine...
- 03 Feb 2014, 13:39
- Forum: General Discussion
- Replies: 1
- Views: 1606
Toggle Visiblity of List View Column
I have a ListView with couple of pre-defined columns.
Each column displays it's own custom template using the CellTemplate property.
During the application runtime I have to show/hide some columns depending on real time data I'm getting.
How can I accomplish this task ?
Each column displays it's own custom template using the CellTemplate property.
During the application runtime I have to show/hide some columns depending on real time data I'm getting.
How can I accomplish this task ?
- 17 Jan 2014, 11:00
- Forum: General Discussion
- Replies: 10
- Views: 5355
Re: Video Rendering
I think that supporting Video playback using some of the most common 3rd parties in-games video libraries will be the best solution. That way the application developer will have full control over the video playback and specific needs (threading, alpha channel, audio playing etc..) and you will keep ...
- 16 Jan 2014, 19:42
- Forum: General Discussion
- Replies: 2
- Views: 1978
Re: ItemsControl Direct Usage
Hi Fernandez,
I've just created one
Cheers,
Nir
I've just created one
Cheers,
Nir
- 16 Jan 2014, 13:27
- Forum: General Discussion
- Replies: 10
- Views: 5355
Re: Video Rendering
Thanks for the detailed reply and threading usage clarifications. One important thing I forgot to specify is that our current video solution supports different color spaces the regular RGBA space and YCbCrA color space. The regular case will work with the suggested solutions, but it is not optimized...
- 16 Jan 2014, 13:11
- Forum: General Discussion
- Replies: 2
- Views: 1978
ItemsControl Direct Usage
Hi, I would like to use ItemsControl object directly in my xaml to host my custom data template elements. When I create it and build I'm getting the following error: Unsupported container 'ContentPresenter' for ItemsControl. My target goal is to create a user control that emulates something similar ...
- 12 Jan 2014, 20:38
- Forum: General Discussion
- Replies: 10
- Views: 5355
Re: Video Rendering
Just want to be sure that I understand you - In order to achieve dynamic texture effect I have to do the following: 1. Create the low level GPU resource myself (D3D9, GL etc..) 2. Create an instance of Noesis::Render::DX9Texture2D or Noesis::Render::GLTexture2D (Depends on used rendering API) with t...
- 09 Jan 2014, 16:21
- Forum: General Discussion
- Replies: 10
- Views: 5355
Video Rendering
Hi, I would like to integrate my video encoder system with NoesisGUI. I already managed to generate static images content at runtime. For now I want to keep an image source updated from the video stream. What is the best way to achieve that goal ? Can I hint the image source object that it should ha...