Search found 13 matches
- 25 Apr 2024, 22:02
- Forum: General Discussion
- Replies: 3
- Views: 245
Re: WebGL in Unity 2023?
Great, will do. Yes, 3.2.2 works in unity 2022.3 with no issue.
- 24 Apr 2024, 03:54
- Forum: General Discussion
- Replies: 3
- Views: 245
WebGL in Unity 2023?
Hi gang - I'm trying to get webgl builds working in Unity 2023.2.19f1 but so far no luck. It builds but then crashes on startup in the browser with a "RuntimeError: unreachable". This reproduces in a minimal project on 3.2.0, 3.2.1, and 3.2.2. I cannot tell if this exists in 3.2.3 as it th...
- 13 Sep 2023, 04:37
- Forum: General Discussion
- Replies: 3
- Views: 651
Re: Strange problem with Hot Reload in Unity
Sorry, I cant even reproduce it outside of the one (seemingly cursed) file in my main project, not even sure where to start with a repro project.
- 08 Sep 2023, 01:46
- Forum: General Discussion
- Replies: 3
- Views: 651
Strange problem with Hot Reload in Unity
Most of my XAMLs now hot reload properly, but one of them, a UserControl embedded in a tab item, refuses to reload. I can see in the console that Noesis is reloading the Xaml itself when the file changes, but the visual tree isnt updated. To diagnose this, I duplicated the control in a file with a d...
- 23 May 2023, 06:18
- Forum: General Discussion
- Replies: 16
- Views: 8228
Re: Unity WebGL: Issues with TextBox. Noesis 3.1.7 Unity 2022.2
Yes. Clean checkout of tutorial project, import Noesis 3.2.0, build for webgl with 2022.2.9f1.
I attempted to upload a gif of me frantically clicking on the name and password boxes (to no avail in either case).
I attempted to upload a gif of me frantically clicking on the name and password boxes (to no avail in either case).
- 19 May 2023, 03:48
- Forum: General Discussion
- Replies: 16
- Views: 8228
Re: Unity WebGL: Issues with TextBox. Noesis 3.1.7 Unity 2022.2
I'm stuck on this too. Textbox input non-functional in WebGL in Noesis 3.2.0, though iirc I didn't have it working in 3.1.7 either but it wasn't critical path until now. Symptoms are similar, the controls register mouse-over events but clicking doesn't lead a focus state with a caret. Happens for Te...
- 18 May 2023, 23:21
- Forum: General Discussion
- Replies: 15
- Views: 7368
Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed
It feels like I'm missing something on the configuration side but I have no idea what that might be. I have hot-reload enabled in Noesis settings, and when I press play in the editor and then make changes to my XAMLs....nothing happens. No errors, no reload, nothing. Unity Script Changes preference ...
- 04 May 2023, 04:49
- Forum: General Discussion
- Replies: 15
- Views: 7368
Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed
Looks like you're right, the glyph is only present in the "solid" variant, which I was able to get working so crisis averted. Thanks for pointing that out! Maybe the import naming scheme changed which is why it seemed to stop working? Loading platform fonts has been enabled afaik the whole...
- 03 May 2023, 04:59
- Forum: General Discussion
- Replies: 15
- Views: 7368
Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed
Its not letting me attach anything but I got it from here https://use.fontawesome.com/releases/v5.15.4/fontawesome-free-5.15.4-web.zip Using fa-regular-400.ttf from that archive. Referenced and rendered (successfully) in Noesis 3.1.7 with markup like: <TextBlock FontFamily="Fonts/FontAwesome/#F...
- 28 Apr 2023, 04:01
- Forum: General Discussion
- Replies: 15
- Views: 7368
Re: Noesis 3.2.0b1 TextBlock Some glyphs are not displayed
I just hit a possibly similar issue when upgrading from 3.1.7 to 3.2.0 in Unity. I was using FontAwesome 5 for standard buttons on a video player e.g: <Button Click="Video_PlayClicked" Margin="5" Visibility="{Binding SessionVM.VideoPlayerVM.IsPaused, Converter={StaticResourc...