It looks to me like what you're trying to build is NoesisGUI itself, not the UE4 plugin (you seem to have the sources in Engine/Plugins/NoesisGui/Source/ThirdParty/Noesis/NoesisGUI-SDK1.3/Src, which is not part of the precompiled distribution package).
Sorry I am brand new to the processes over here. I downloaded the .zip from the beta forum. What else am I to do? Sounds like I need to compile it and then put the compiled version into the unreal plugin? Note: These steps are not on readme.
How do I get the precompiled distribution package and what does that folder structure look like?
2Extract the Noesis GUI SDK into Engine/Plugins/NoesisGui/Source/ThirdParty/Noesis
I am new to the beta, I have the NoesisGUI-NativeSDK-1.3.0b2.zip, from the NoesisGUI 1.3 BETA2 forum thread. Is this all I need? Are there build instructions somewhere to get the binaries?
"In your latest screen capture I see that you don't have a Binaries folder under Engine/Plugins/NoesisGui"
https://github.com/Noesis/UE4Plugin/iss ... -255039560
Where are the instructions for building the binaries?
I agree this is an issue.
"I take it you may be using the pre built version, instead of building it from the sources in GitHub?"
I have tried both. Errors below.
As I replied in the GitHub issue thread, at the moment the plugin is distributed in source only form. You need to build UE4 from the source so it builds the plugin. The third step (regenerate the unreal solution and projects) is part of UE4's build instructions from GitHub.
I am getting confused here, above you had mentioned "
NoesisGUI-SDK1.3/Src, which is not part of the precompiled distribution package)." and I am being told I need to build Unreal from source. This is what I am trying to do. Am I to build both the binaries from NoesisGui first, then rebuild the engine from source? I am getting confused what exactly I am to build, when to place binaries and how I am to organize the files.
To me NoesisGUI-NativeSDK-1.3.0b2.zip is the SDK? I take it that is a wrong assumption, and the real SDK in reference is the compiled version of this zip, which I haven't figured out how to properly build yet. I am sure this is trivial though at this point. (compared to all the other hoops so far
)
Instructions: (GitHub)
1Copy the contents of this repository into Engine/Plugins/NoesisGui.
2Extract the Noesis GUI SDK into Engine/Plugins/NoesisGui/Source/ThirdParty/Noesis.
3Regenerate the UE4 projects.
Above are the only instructions. I have tried following these 3 steps on both the GitHub source and then Epic Launcher versions of the engine which also come with their own source. And I get the same error all the time.
"I can commit precompiled binaries and add setup instructions both..."
Absolutely, I can see you might be trying to keep the readme small so it looks easy but honestly please be verbose there seems to be some assumptions of steps being made that I am missing. And others will too. Or do both, create a wiki with more details for those lost like me
Here is what I get when I try to build from source, though it sounds like the problem is I don't have the sdk binaries setup right. I got lost "Extract the Noesis GUI SDK into Engine/Plugins/NoesisGui/Source/ThirdParty/Noesis" here. Unclear what the folder structure of the sdk means as I am new and this workflow is new.
[Below pics are easier read in my duplicate of this communication on the GitHub issue:]
https://github.com/Noesis/UE4Plugin/iss ... -255060962
Screenshots of failed epic GitHub build attempt and project refresh?
link:
https://cloud.githubusercontent.com/ass ... ec6a8f.PNG
link:
https://cloud.githubusercontent.com/ass ... 2fdeb7.PNG
link:
https://cloud.githubusercontent.com/ass ... 7e7bd8.PNG