Problem with MonoGame and NoesisGUI
Hello guys, I'm developing an game using MonoGame and I chose to use Noesis for the UI however, I am having a little problem getting the login sample to work. I am using the MVVM architectural pattern and the sample login menu. The window loads but I cannot get any validation text to display when I click the button, I have attached both the XAML code as well as the ViewModel below. Any help would be greatly appreciated.
Thanks
-Joshmond
Thanks
-Joshmond
- Attachments
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- Login ViewModel.zip
- (8.61 KiB) Downloaded 130 times
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sfernandez
Site Admin
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Re: Problem with MonoGame and NoesisGUI
Hello,
Are you able to see the intro animation, the one that scales the dialog from the top-right corner?
Maybe you have a problem on how you pass the time to the View.Update function (it should be the time in seconds since the application starts).
Because the validation text is also faded-in and out and you are probably missing the frames where the text is visible.
Are the other bindings correctly connected to the ViewModel and updating the properties?
Are you able to see the intro animation, the one that scales the dialog from the top-right corner?
Maybe you have a problem on how you pass the time to the View.Update function (it should be the time in seconds since the application starts).
Because the validation text is also faded-in and out and you are probably missing the frames where the text is visible.
Are the other bindings correctly connected to the ViewModel and updating the properties?
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