CMarinacci
Topic Author
Posts: 15
Joined: 07 Aug 2017, 02:56

TabControl issues with Unity package

02 Feb 2018, 19:18

1. The tabs are always on a single line. When using the following code, the tabs are on two lines in WPF, but only a single line in NoesisGUI (and the rightmost tabs are cut off).

<UserControl x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006 ... esentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/marku ... ility/2006"
mc:Ignorable="d">
<TabControl Width="200">
<TabItem Header="One">
<Grid Height="300"/>
</TabItem>
<TabItem Header="Two" />
<TabItem Header="Three" />
<TabItem Header="Four" />
<TabItem Header="Five" />
<TabItem Header="Six" />
</TabControl>
</UserControl>

2. The Ctrl+Tab and Ctrl+Shift+Tab keyboard commands do not switch from tab to tab.

3. TabControl.TabStripPlacement is not implemented for any value other than TabStripPlacement.Top (this is an already reported issue).

Thanks,

Chris
 
User avatar
sfernandez
Site Admin
Posts: 2983
Joined: 22 Dec 2011, 19:20

Re: TabControl issues with Unity package

06 Feb 2018, 03:43

1. Could you please report it in our bugtracker, it would be better for us.
2. We fixed the problem with Ctrl+Tab and it will be ready for the next release.
Thanks for your collaboration.
 
CMarinacci
Topic Author
Posts: 15
Joined: 07 Aug 2017, 02:56

Re: TabControl issues with Unity package

06 Feb 2018, 06:47

I've reported it.

Thanks,

Chris
 
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jsantos
Site Admin
Posts: 3905
Joined: 20 Jan 2012, 17:18
Contact:

Re: TabControl issues with Unity package

08 Feb 2018, 10:58

Thanks Chris!

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