- cajun_code
- Posts: 2
- Joined:
Exception: Unable to create an instance of 'UnityEngine.Vector3'
I am upgrading from 1.1.8 to 1.2.6. I am working with Unity 5.6.4 on Windows 10.
When I run the build I get this error on all my xaml files.
Exception: Unable to create an instance of 'UnityEngine.Vector3'
Noesis.Extend.NewCPtr (System.Type type, System.Object instance) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3456)
Noesis.Extend.GetInstanceHandle (System.Object instance) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3789)
Noesis.Extend.GetPropertyValue_BaseComponent (IntPtr nativeType, Int32 propertyIndex, IntPtr cPtr) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3015)
UnityEngine.Debug:LogException(Exception)
Noesis.Debug:LogException(Exception) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisDebug.cs:24)
Noesis.Error:SetNativePendingError(Exception) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisError.cs:33)
Noesis.Extend:GetPropertyValue_BaseComponent(IntPtr, Int32, IntPtr) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3019)
System.Object:wrapper_native_00007FFB6CD206B0()
Noesis.BuildToolKernel:BuildAll() (at Assets/Editor/NoesisGUI/NoesisBuildToolKernel.cs:105)
NoesisSettings:Build(String) (at Assets/Editor/NoesisGUI/NoesisSettings.cs:362)
NoesisSettings:RebuildActivePlatforms(String) (at Assets/Editor/NoesisGUI/NoesisSettings.cs:91)
NoesisSettings:OnGUI() (at Assets/Editor/NoesisGUI/NoesisSettings.cs:350)
UnityEditor.DockArea:OnGUI()
Thanks,
cajun_code
When I run the build I get this error on all my xaml files.
Exception: Unable to create an instance of 'UnityEngine.Vector3'
Noesis.Extend.NewCPtr (System.Type type, System.Object instance) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3456)
Noesis.Extend.GetInstanceHandle (System.Object instance) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3789)
Noesis.Extend.GetPropertyValue_BaseComponent (IntPtr nativeType, Int32 propertyIndex, IntPtr cPtr) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3015)
UnityEngine.Debug:LogException(Exception)
Noesis.Debug:LogException(Exception) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisDebug.cs:24)
Noesis.Error:SetNativePendingError(Exception) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisError.cs:33)
Noesis.Extend:GetPropertyValue_BaseComponent(IntPtr, Int32, IntPtr) (at Assets/Plugins/NoesisGUI/Scripts/Core/NoesisExtend.cs:3019)
System.Object:wrapper_native_00007FFB6CD206B0()
Noesis.BuildToolKernel:BuildAll() (at Assets/Editor/NoesisGUI/NoesisBuildToolKernel.cs:105)
NoesisSettings:Build(String) (at Assets/Editor/NoesisGUI/NoesisSettings.cs:362)
NoesisSettings:RebuildActivePlatforms(String) (at Assets/Editor/NoesisGUI/NoesisSettings.cs:91)
NoesisSettings:OnGUI() (at Assets/Editor/NoesisGUI/NoesisSettings.cs:350)
UnityEditor.DockArea:OnGUI()
Thanks,
cajun_code
Re: Exception: Unable to create an instance of 'UnityEngine.Vector3'
Please, jump directly to v2.1.0b4, you can download it from the sticky thread. Thanks!I am upgrading from 1.1.8 to 1.2.6. I am working with Unity 5.6.4 on Windows 10.
- cajun_code
- Posts: 2
- Joined:
Re: Exception: Unable to create an instance of 'UnityEngine.Vector3'
I Tried that. it caused other issues such as NoesisGUIPanel was missing.
Is there any documentation on the upgrade process between 1.2.6 and 2.1.0b4?
Is there any documentation on the upgrade process between 1.2.6 and 2.1.0b4?