Re: BETA: NoesisGUI v2.1.0b12
Thanks for the info! I can update my code (trying now...) however is there any benefit (performance?) to freezing the brushes in Noesis? Just checking since in this case, it may be OK to deviate from WPF in case there's a benefit to the developers since it's removing a limitation. What do you think?
Edit: managed to update all places with .Opacity = <value>, it wasn't very hard (especially since animations didn't need update)
Edit: managed to update all places with .Opacity = <value>, it wasn't very hard (especially since animations didn't need update)
Re: BETA: NoesisGUI v2.1.0b12
Freezables allow many optimizations. For example, when cloning trees (used a lot internally, when applying templates) freezables can be shared. They also open many threading optimization opportunities because they are read-only objects.
So, yes, we want this in Noesis. Glad to know the transition was easy for you! : )
So, yes, we want this in Noesis. Glad to know the transition was easy for you! : )
Re: BETA: NoesisGUI v2.1.0b12
We have released beta14 (only C++ SDK) including Linux.
Re: BETA: NoesisGUI v2.1.0b12
re: freezables: thanks for the info
Just confirming DynamicResources (fonts) work with beta12.
We are currently moved to 2.1 Beta 12 and Unity 2017.3 - looks and works good. Have been on this combination for about 1 day, also did a quick test with 2017.2.1.
Just confirming DynamicResources (fonts) work with beta12.
We are currently moved to 2.1 Beta 12 and Unity 2017.3 - looks and works good. Have been on this combination for about 1 day, also did a quick test with 2017.2.1.
Re: BETA: NoesisGUI v2.1.0b12
@sfernandez
I will try the beta 12 on the iPad probably the next week.
As for the windows problem I will try to reproduce it on a small example.
Thanks.
I will try the beta 12 on the iPad probably the next week.
As for the windows problem I will try to reproduce it on a small example.
Thanks.
Re: BETA: NoesisGUI v2.1.0b12
When I click on download, it give me version 12.We have released beta14 (only C++ SDK) including Linux.
And please add in documentation and tutorials date when it was created and updated. I think it will be helpfull.
Re: BETA: NoesisGUI v2.1.0b12
It is a typo in the version name, sorry for that. But the package you downloaded is the new one.When I click on download, it give me version 12.
Yes, a changelog or something like that would be useful. But for 2.1 all documents are going to change (we are already updating them in each beta).And please add in documentation and tutorials date when it was created and updated. I think it will be helpfull.
Thanks for your feedback!
Re: BETA: NoesisGUI v2.1.0b15
B15 Released!
All platforms already supported. This is probably the last beta for 2.1
All platforms already supported. This is probably the last beta for 2.1
Re: BETA: NoesisGUI v2.1.0b15
Thanks for the update! Beta15 works very well with our project. I found an issue related to scrolling inertia suddenly stopping on beta15 vs beta12. It seems related to something we're doing.
I can see it on Android il2cpp, but not Android mono. Investigating.
I can see it on Android il2cpp, but not Android mono. Investigating.
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Re: BETA: NoesisGUI v2.1.0b15
Reported an issue with the custom C# enums. #1215
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