Search found 20 matches

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by Michael_J
26 Aug 2014, 16:56
Forum: General Discussion
Replies: 26
Views: 15535

Re: Creating a button dynamically (C++)

Sure. Here's the XAML. It's commented so you have a better idea of what does what. The buttons I'm trying to add at run time get added to the "_pageNAV" canvas... <Canvas xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/...
by Michael_J
26 Aug 2014, 03:33
Forum: General Discussion
Replies: 26
Views: 15535

Re: Creating a button dynamically (C++)

Attempting the line above causes an "Expression must have class type" error. I did however try to apply this to each button after they were added but that did not help the situation. That said, there currently are only two canvases right now, the main canvas and this one "SOMEcanvas&q...
by Michael_J
25 Aug 2014, 21:59
Forum: General Discussion
Replies: 26
Views: 15535

Re: Creating a button dynamically (C++)

I think I found the problem: Remember in my XAML I have the main canvas, and a sub-canvas. <Canvas xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="1000" Height="800" HorizontalAlig...
by Michael_J
25 Aug 2014, 15:30
Forum: General Discussion
Replies: 26
Views: 15535

Re: Creating a button dynamically (C++)

I'm already doing that. There are buttons created in the same XAML directly (mainly the MFD mode buttons) and these work fine. It's definitely the buttons created at run-time that have the issue. I've also tried creating the dynamic buttons WITHOUT the image content just to make sure that wasn't an ...
by Michael_J
25 Aug 2014, 14:33
Forum: General Discussion
Replies: 26
Views: 15535

Re: Creating a button dynamically (C++)

1. If the button is created in XAML then yes, it works properly. I suppose if I had to I could pre-build, say, 20 placeholders and hide them until needed, but creating exactly what is needed at run-time seems more elegant, obviously :) 2. Yes, this is a render to texture (part of an MFD display) 3. ...
by Michael_J
25 Aug 2014, 00:43
Forum: General Discussion
Replies: 26
Views: 15535

Re: Creating a button dynamically (C++)

Yes, still happens regardless if I transform the button or not--I get no reaction from it when I hover or click.

That was my assumption with the click-able image--just wanted to verify. Thanks...
by Michael_J
24 Aug 2014, 04:18
Forum: General Discussion
Replies: 26
Views: 15535

Creating a button dynamically (C++)

Hi. Sorry if this is a noob question: I'm trying to create a button dynamically and add it to a loaded XAML via this code: .h void someCLICKevent(Noesis::Core::BaseComponent* obj, const Noesis::Gui::RoutedEventArgs& args); Noesis::Ptr<Noesis::Gui::Button> someBTN; .cpp void someCLICKevent(Noesis...
by Michael_J
20 Aug 2014, 18:04
Forum: General Discussion
Replies: 4
Views: 2490

Re: Change fill color of a rectangle at runtime (c++)

Cheers. Thanks again for the help...
by Michael_J
20 Aug 2014, 17:55
Forum: General Discussion
Replies: 4
Views: 2490

Re: Change fill color of a rectangle at runtime (c++)

Based on your example, I used this so I could precisely set the color: Noesis::Ptr<Noesis::Gui::Brush> Fill = *new Noesis::Gui::SolidColorBrush(Noesis::Drawing::Color(0, 255, 0)); rectangle->SetFill(Fill .GetPtr()); But yes, works great. Your Noesis::Ptr handles the cleanup, yes? I don't have to del...
by Michael_J
19 Aug 2014, 23:56
Forum: General Discussion
Replies: 4
Views: 2490

Change fill color of a rectangle at runtime (c++)

Hi all :)

Subject says it all--I'm simply trying to change the fill color of a rectangle at run time via c++. Seems like a simple thing but I'm having no luck. Obviously I'm overlooking the obvious :)

Thanks for any help...
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