Search found 185 matches

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by hcpizzi
16 Oct 2018, 11:57
Forum: General Discussion
Topic: Unity Error: "Unknown x:Class type WPFBlend.MainWindow"
Replies: 3
Views: 475

Re: Unity Error: "Unknown x:Class type WPFBlend.MainWindow"

Hi SanjithKanagavel, In Unreal, you need to create and register the code-behind class AchievementsMenu. The UE4 Menu3D sample still hasn't been updated to the latest version in SDK 2.2, but you can take a look at the current version. Take a look at the implementation of the code-behind class MainMen...
by hcpizzi
03 Aug 2018, 01:23
Forum: General Discussion
Topic: [UE4] Added support for UE4.20
Replies: 7
Views: 471

Re: [UE4] Added support for UE4.20

Hi, The warnings about the assets saved with empty engine version are because they were saved with a GitHub built version of the engine. I've resaved them with 4.20 and committed them to GitHub. The Binding warnings are normal. They happen as the XAML is instantiated, but before its DataContext is s...
by hcpizzi
01 Aug 2018, 11:48
Forum: General Discussion
Topic: [UE4] Added support for UE4.20
Replies: 7
Views: 471

Re: [UE4] Added support for UE4.20

Hi, I've updated the installation script. It seems that Engine installations on Launcher versions of the engine can no longer be supported. The installer already had to use a different code path for those, and it seems it now produces errors. On the positive side, it also seems like they've fixed so...
by hcpizzi
30 Jul 2018, 12:37
Forum: General Discussion
Topic: [UE4] Added support for UE4.20
Replies: 7
Views: 471

Re: [UE4] Added support for UE4.20

Hi rylat, I have just tested again and could package a game successfully. I found that problem while upgrading the plugin from 4.19 to 4.20. It seems like they were automatically adding the root folder of each module to the module's include paths, but they are no longer. To fix it I had to add this ...
by hcpizzi
26 Jul 2018, 07:38
Forum: General Discussion
Topic: [UE4] Added support for UE4.20
Replies: 7
Views: 471

[UE4] Added support for UE4.20

We've updated the plugin and the samples to support UE4.20.

You can find the plugin here: https://github.com/Noesis/UE4Plugin

And the samples here https://github.com/Noesis/Tutorials and here https://github.com/Noesis/UE4-ShooterGame.

Please let us know if you run into any problems.
by hcpizzi
17 Jul 2018, 16:22
Forum: General Discussion
Topic: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19
Replies: 5
Views: 344

Re: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19

Hi tuxtux, I've updated the sample to associate with engine version 4.19. You may need to restart the Epic Launcher for it to pick up the change. I've also made a small modification to the plugin install script. Could you get the latest version of both the sample and the plugin and try building the ...
by hcpizzi
16 Jul 2018, 22:08
Forum: General Discussion
Topic: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19
Replies: 5
Views: 344

Re: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19

Hi tuxtux, I've just updated the demo. It produced some warnings when built with 4.19.2, which is the newest version I've found both on the 4.19 branch on GitHub and the Epic Launcher. Maybe that version contains some breaking changes intended for 4.20? They normally don't introduce changes that bre...
by hcpizzi
13 Jul 2018, 10:54
Forum: General Discussion
Topic: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19
Replies: 5
Views: 344

Re: NoesisGUI Unreal Engine ShooterGame Demo NOT WORK UE4 version 4.19

I’m sorry, I’ll have it working by monday. The plugin was updated to work with 4.19, though. I’ll test it with the latest version. I’ll update this post when everything is working.
by hcpizzi
21 May 2018, 11:00
Forum: General Discussion
Topic: Ptr<SomeNonNoesisClass>
Replies: 3
Views: 591

Re: Ptr<SomeNonNoesisClass>

Hi George,

I've implemented a function named NoesisGetUStructFromComponent that will allow you to extract the USTRUCT from the BaseComponent wrapper.

Please, let us know if this fits what you need.
by hcpizzi
21 May 2018, 10:57
Forum: General Discussion
Topic: Performance about NoesisNotifyArrayPropertyChanged(void*)
Replies: 3
Views: 743

Re: Performance about NoesisNotifyArrayPropertyChanged(void*)

Hi, I've made the change I mentioned to NotifyArrayPropertyChanged and the code is on GitHub. We're still working on improving the performance in the SDK, but this should improve things for now and will allow the performance improvements of the SDK to be taken advantage of right away when they are r...
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