Search found 3 matches
- 04 Dec 2017, 16:20
- Forum: General Discussion
- Replies: 4
- Views: 1697
Re: Best approach to do custom render calls in Neosis
Thank you, I have just done that.
- 01 Dec 2017, 14:50
- Forum: General Discussion
- Replies: 4
- Views: 1697
Re: Best approach to do custom render calls in Neosis
Hi,
Thank you for your reply. I will have a try at it.
As for your question, I would prefer to discuss these outside of this forum. I do not see way to send a PM in this forum though. Is there another way to send you some questions/inquiries?
thanks a lot in advance.
Thank you for your reply. I will have a try at it.
As for your question, I would prefer to discuss these outside of this forum. I do not see way to send a PM in this forum though. Is there another way to send you some questions/inquiries?
thanks a lot in advance.
- 29 Nov 2017, 14:29
- Forum: General Discussion
- Replies: 4
- Views: 1697
Best approach to do custom render calls in Neosis
Hi, I am currently investigating if it is possible to replace our current UI solution with Neosis UI. One feature that is heavily used by us are, what we call, CustomDraws. The idea is pretty simple: for some UI elements we handle the rendering ourselves (for example to render a custom 2D grid mesh ...