Search found 4 matches
- 09 Dec 2017, 02:13
- Forum: General Discussion
- Replies: 8
- Views: 2254
Re: Upgrade from 1.2 to 2.0 - Unity
Ah I see. I will try and let you guys know. It should be the cause.
Update:
All good now. Deleted D3D9 in the Graphics APIs for Windows and added D3D11, all things are working now. Thanks guys!
Update:
All good now. Deleted D3D9 in the Graphics APIs for Windows and added D3D11, all things are working now. Thanks guys!
- 02 Dec 2017, 03:47
- Forum: General Discussion
- Replies: 8
- Views: 2254
Re: Upgrade from 1.2 to 2.0 - Unity
Thanks! Let us know please. Okay, everything went very well with very few changes, however, after the upgrade, I could not even run the sample scene such as login. What I found initially was that when run my scene, I could not see the XAML dialog showing up. No messages, including errors or warning...
- 21 Nov 2017, 04:04
- Forum: General Discussion
- Replies: 8
- Views: 2254
Re: Upgrade from 1.2 to 2.0 - Unity
Yes, this is a very good procedure. Thanks and will let you know if I get stuck somewhere
- 11 Nov 2017, 09:37
- Forum: General Discussion
- Replies: 8
- Views: 2254
Upgrade from 1.2 to 2.0 - Unity - SOLVED, some notes for others
first of all, glad to see Noesis's back! I am now using 1.2 for Unity that I downloaded directly from Asset Store. Everything went well but I want to move the NoesisGUI folder out of StreamingAsset so that users won't see those "compiled" xaml file directly. I then realized that I need to ...