Search found 90 matches

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by Wanderer
Yesterday, 10:56
Forum: General Discussion
Topic: Noesis documentation and few question about 2.1.0 verison (C++)
Replies: 4
Views: 62

Re: Noesis documentation and few question about 2.1.0 verison (C++)

If I want integrate Noesis in to some render engine (Urho3D), can I use framework app or I have to use low level?
by Wanderer
11 Dec 2017, 15:36
Forum: General Discussion
Topic: Noesis documentation and few question about 2.1.0 verison (C++)
Replies: 4
Views: 62

Re: Noesis documentation and few question about 2.1.0 verison (C++)

Thanks. 2. That means, it pack all resources (xaml, pictures, fonts etc...) in to exe? Is this tool available for public? 3. I apologize, this was bad question. I want to ask, if I need old GLRenderDevice include in to my project with v 2.1.0 or can I use this? // Renderer initialization with an Ope...
by Wanderer
10 Dec 2017, 16:08
Forum: General Discussion
Topic: Noesis documentation and few question about 2.1.0 verison (C++)
Replies: 4
Views: 62

Noesis documentation and few question about 2.1.0 verison (C++)

1. Will be Noesis documentation updated to v2.1.0, when final version will be released? 2. I downloaded beta 2.1.0b10 and check samples. I saw very strange code here: namespace { #include "App.xaml.bin.h" #include "LogoResources.xaml.bin.h" #include "MainWindow.xaml.bin.h" #include "Aero Matics Regu...
by Wanderer
04 Dec 2017, 23:48
Forum: General Discussion
Topic: Repeated Graphic (texture like, patern in inkscape)
Replies: 2
Views: 85

Repeated Graphic (texture like, patern in inkscape)

I want in progress bar have custom graphic, inside progress area and will be moving while progress reach. Problem is, my ui is resizable, that means progress bar have not fix width. I want my graphic in progress bar repeateble - it will be arrow like graphics ">>>>>" and I want make it as patern lik...
by Wanderer
24 Oct 2017, 16:38
Forum: General Discussion
Topic: Vector graphic in Theme not draw paths (problem)
Replies: 4
Views: 145

Re: Vector graphic in Theme not draw paths (problem)

No because I have Inkscape 0.92, if I do, then it always export paths which Noesis didn't display. I discover that I need save xaml file 2x. Once with Silverlight compatibility for paths, and second for add viewbox, or add it manually.
by Wanderer
22 Oct 2017, 12:19
Forum: General Discussion
Topic: Vector graphic in Theme not draw paths (problem)
Replies: 4
Views: 145

Re: Vector graphic in Theme not draw paths (problem)

I check exported xaml example from this topic and discover, my export from inkscape is different then in topic. I have to change from <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="header" Fill="#FF009819" StrokeThickness="0.85975945"> <Path.Data> <PathGeometry Figures="m 0 138.2...
by Wanderer
21 Oct 2017, 20:37
Forum: General Discussion
Topic: Vector graphic in Theme not draw paths (problem)
Replies: 4
Views: 145

Vector graphic in Theme not draw paths (problem)

I created very simple background image with vector graphic and I want use it in my application. Here is code in NoesisTheme.xaml <Viewbox xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Stretch="Uniform" x:Key="MBack"> <Canvas Name="svg8" Width="800" Height="600"> <Canvas.RenderTra...
by Wanderer
11 Oct 2017, 11:27
Forum: General Discussion
Topic: C++ Noesis under OpenGL and GLEW how to?
Replies: 5
Views: 227

Re: C++ Noesis under OpenGL and GLEW how to?

GLEW is extension which can open some opengl possibilities, as I know. And I hope it can resolve render GUI in another windows, maybe.
by Wanderer
10 Oct 2017, 14:36
Forum: General Discussion
Topic: C++ how to detect if mouse is over IView? (Layered views)
Replies: 7
Views: 181

Re: C++ how to detect if mouse is over IView? (Layered views)

I discover, the buttons and other "window" elements, they there are, but rendered grid is only limited size. When I add Height="500" for example, Grid is not changed to this size. I implement move window, and if grid is moved with Height="500", is not moved, but only grid inside this grid. I create ...
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