NoesisGUI

VisualStateManager Class

namespace Noesis | MSDN

Manages states and the logic for transitioning between states for controls.

The VisualStateManager enables you to specify states for a control, the appearance of a control when it is in a certain state, and when a control changes states.

Inheritance Hierarchy

VisualStateManager

INDEX Class Hierarchy Index

Properties

From DispatcherObject


Name Description
RO ThreadId Gets the thread this DispatcherObject is associated with. Returns NoThreadId when this object is not attached to any thread.

DP_ Dependency Property      RO_ Read-only

Methods

Name Description
GetCustomVisualStateManager Gets the CustomVisualStateManager attached property.
GetVisualStateGroups Gets the VisualStateGroupCollection attached property.
GoToElementState Transitions the element between two states. Use this method to transition states that are defined by an application, rather than defined by a control.
GoToState
Transitions the control between two states. Use this method to transition states on control that has a ControlTemplate.
otherwise false.
SetCustomVisualStateManager Sets the CustomVisualStateManager attached property.
SetVisualStateGroups Sets the VisualStateGroupCollection attached property.

From DependencyObject

Name Description
ClearAnimation Clears the animation value of a property
ClearAnimation Clears the animation value of a property
ClearLocalValue Clears the local value of a property The property to be cleared is specified by a DependencyProperty identifier
CoerceValue Coerces and validates the effective property value
CoerceValue Coerces and validates the effective property value
DependencyPropertyChanged Returns the PropertyChanged event
Destroyed Destroyed delegate is raised when object is going to be destroyed
GetBaseValue Returns the base value without animation nor coerce (this never returns Expression like GetLocalValue)
GetExpression Gets the expression, if any, used to evaluate the specified property value
GetLocalValue Returns the local value of a dependency property, if it exists
GetValue Returns the current effective value of a dependency property on this instance of a DependencyObject
GetValueObject Returns the current effective value of a dependency property on this instance of a DependencyObject as a boxed value
GetValueProvider Gets the provider that returns the effective value for the specified dependency property
HasAnimatedProperties Returns true if there is any animated property
InvalidateProperty Re-evaluates the effective value for the specified dependency property if necessary If null is passed, a full re-evaluation could be needed
IsCached Returns if the value is stored in the cache. If true, the priority is returned in the provider field
IsSealed Gets a value that indicates whether this instance is currently sealed (read-only)
SetAnimation Sets the animated value of a property
SetCurrentValue Sets the current value of a dependency property. The current value is set on the coerce field, without modifying source or animated value
SetCurrentValueObject Sets the current value of a dependency property using a boxed value
SetExpression Sets the expression to be evaluated dynamically to obtain the value of the property
SetValue Sets the local value of a dependency property
SetValueObject Sets the local value (boxed) of a dependency property

From DispatcherObject

Name Description
CheckAccess Determines whether the calling thread has access to this DispatcherObject
VerifyAccess Enforces that the calling thread has access to this DispatcherObject
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