View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001989 | NoesisGUI | Unreal | public | 2021-04-28 18:28 | 2021-07-27 20:03 |
Reporter | sergey_sitnikov_ninjatheory | Assigned To | hcpizzi | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.0.10 | ||||
Target Version | 3.1 | Fixed in Version | 3.1.0 | ||
Summary | 0001989: TMap is not yet exposed in Unreal plugin as a dictionary and can't be used in bindings | ||||
Description | At the moment it is not possible to use TMap in UE4 for MVVM binding similar way how Dictionary is used in C#. Sergio mentioned that the feature is not implemented yet and can be added to the next release. | ||||
Steps To Reproduce | - Bind XAML property to a Dictionary in your ViewModel, e.g. {Binding DictionaryName[SomeKeyName]} - Define that dictionary in UE4 as a TMap - As a result, that XAML property will not be bound | ||||
Tags | No tags attached. | ||||
Platform | Any | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-28 18:28 | sergey_sitnikov_ninjatheory | New Issue | |
2021-04-28 18:32 | jsantos | Target Version | => 3.0.12 |
2021-04-28 18:32 | jsantos | Assigned To | => hcpizzi |
2021-04-28 18:32 | jsantos | Status | new => assigned |
2021-05-04 02:41 | jsantos | Target Version | 3.0.12 => 3.0.13 |
2021-05-05 14:05 | jsantos | Target Version | 3.0.13 => 3.1 |
2021-05-05 14:05 | jsantos | Status | assigned => resolved |
2021-05-05 14:05 | jsantos | Resolution | open => fixed |
2021-05-05 14:05 | jsantos | Fixed in Version | => 3.1 |
2021-07-27 20:03 | jsantos | Fixed in Version | 3.1 => 3.1.0 |