- AndreasEnscape
- Posts: 22
- Joined:
How to debug xaml/c++
Due to Binding problems I direly need to find a way to debug xaml/c++ or at least see binding errors. Where can I acces those or how to debug into things? Some console output would be nice (such as the output console from Visual Studio)...
Thanks for assistance!
Let me give you a very short code example that clarifies the problem.
The initil value is displayed correctly, any change afterwards in the context will not be reflected in the textblock.
P.S.: I do execute a change notification in the source behind....
Thanks for assistance!
Let me give you a very short code example that clarifies the problem.
Code: Select all
<Button x:Name="blabla" Width="80" Height="80" Grid.Row="2" Grid.Column="2" Background="Green" DataContext="{Binding Path=MyToggleHelpContext}">
<TextBlock Text="{Binding Path=DataContext.ToggleHelp, RelativeSource={RelativeSource Self}}"/>
</Button>
P.S.: I do execute a change notification in the source behind....
Re: How to debug xaml/c++
Right now, the only way to access this is by having a profile version of Noesis (that we are not officially distributing). This is changing in the upcoming 2.1 version where we will provide hooks for the logging mechanism. There will be an exclusive logging channel for binding issues.
Re: How to debug xaml/c++
Great. Actually was going to ask for the same feature.
- AndreasEnscape
- Posts: 22
- Joined:
Re: How to debug xaml/c++
Good news. What is the release plan for 2.1? If I am not mistaken, the current version is about 2 years old now?
Re: How to debug xaml/c++
Current stable version was released 3 months ago. NoesisGUI 2.1 beta for Unity is already public, C++ and C# SDK will come soon : )
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